splitmaze
Godot Puzzle Prototype
My very first Godot prototype:
A small puzzle game exploring synchronized movement and spatial puzzle design.
Controls
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WASD – Move
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Playable on desktop and mobile
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On mobile, use the large transparent on-screen buttons
Goal
Move all characters at the same time onto their matching colored tiles to progress.
When 4 characters reach the correct tiles, you win the level.
Gameplay Features
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Switch between characters using the Switch button to change perspective
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Respawn: reset the current characters to their starting positions if you get stuck
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Restart: full game restart
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Quit: exit the game
Time Challenge
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Bronze – more than 5 minutes
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Silver – under 3 minutes
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Gold – under 1:15
Tips
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Fullscreen is supported (button in the bottom-right corner)
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Use switching strategically to make puzzles easier
Good luck and have fun!
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