2D Top-Down Arena Shooter – Demo in Progress

My third Godot game, almost demo-ready. A 2D top-down arena shooter prototype focusing on precision shooting and wave-based combat. Survive as long as possible and/or progress through waves as quickly as you can.

Controls

  • Mouse click – Shoot

  • 1 / 2 – Switch weapons (pistol / rifle)

  • Shift – Sprint

  • R – Reload

Gameplay

  • Health, stamina, and ammo management

  • Dynamic enemy AI with dodgable projectiles

  • Hitscan shooting with line-of-sight mechanics

  • Infinite waves, with wave 11+ repeating patterns

Upcoming Features

  • Onboarding waves

  • UI polish

  • Pause menu and basic settings

Playtesting & Feedback

  • Feedback is highly welcome!

  • Currently looking for playtesters — hit me up to try the demo and share your thoughts

StatusPrototype
PlatformsHTML5
Authorremgem
Made withGodot

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