RemGem_mobile_pc
Top-Down cockpit-like perspective Shooter Prototype - MOBILE_PC version
My second Godot prototype:
2D top-down mobile shooter exploring cockpit perspective combined with time-based precision shooting and collection mechanics.
Platform
-
Playable on mobile and PC
-
Mobile: fully supported
-
PC: works aswell but I have another project that continued with this idea but PC only as it was a lot of work to keep both working, PC version: https://remgem.itch.io/remgem2
-
Note: this version is less far developed than the other project
Controls
-
Move: Bottom-left thumbstick (mobile) or WASD (desktop)
-
Shoot: Bottom-right button (mobile) or mouse click (desktop)
Gameplay
-
Press Connect to start, a timer will count down
- Press Disconnect to stop the current run
- Press Music on/off turn the music on/off
-
Shoot memories to regain time
-
Use memories to connect with more spawns, allowing faster collection of additional memories
-
Third and fourth spawns have an experimental axe feature: click on a memory to lunge toward it and collect faster
-
Run ends when 100+ seconds are reached, giving a summary of stats
Known Issues / Feedback
-
On the first hit of memories, the game may freeze for 1–3 seconds
-
After that, gameplay runs smoothly
-
I’m open to feedback! Please report any game-breaking bugs so I can fix them and other players know about them
Leave a comment
Log in with itch.io to leave a comment.