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2D Top-Down Shooter Prototype – PC Version

My second Godot prototype continued development for PC only: 

The PC version of the 2D top-down shooter exploring cockpit perspective, time-based precision shooting, and collection mechanics. Slightly more polished with a different game flow optimized for PC gameplay.

Platform

  • Playable on mobile and PC
  • Mobile: fully supported
  • PC: works aswell but I have another project that continued with this idea but PC only as it was a lot of work to keep both working, PC version:https://remgem.itch.io/remgem

Controls & Modes

  • Connect: Start a timed run from 00:00, on-rails guidance initially, then shoot memories to maintain and gain time

  • Practice: Unlimited time to practice shooting and memory patterns

  • TAB: Toggle stats on/off

  • Music controls: Connect/Disconnect / On/Off

Gameplay

  • Shoot memories to extend time

  • Purple memories display patterns (2–4 steps) that must be completed in order

  • After completing a 4-step pattern, an axe spawns that can be clicked to launch toward memories and collect them faster

  • Win the run when 100+ seconds are reached

Known Issues / Feedback

  • The first shot may freeze the game for 1–3 seconds (likely due to sound generation)

  • After that, gameplay runs smoothly

  • Open to feedback! Please report any game-breaking bugs so they can be fixed

StatusPrototype
PlatformsHTML5
Authorremgem
Made withGodot

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